Our work.
SMLL
The SMLL (Smart Mobility Living Lab) was created by TRL in Woolwich and QEP London as a testing facility for fully automated vehicle testing.
They required a facility which was highly technical, yet easy to introduce to external teams and without extensive training.
We provided our VideoWall Control solution, tailored to their requirements, which provided simple and powerful control to allow viewing of a network of 260+ cameras and other data sources as required.
Samsung
The Samsung KX is a unique concept located in Coal Drops Yard in Kings Cross, London. It provides a collaboration space for a variety of social and commercial uses, as well as an experience destination for the latest Samsung technology.
When the space was envisioned, we were called on to bring the experience together and provide simple user control to a fantastic, complicated suite of integrated technologies.
BMW
BMW required a number of interactive call-to-actions within their showroom, which engaged their clients with the latest video content on the sales floor.
We built a bespoke solution which engaged customers and inspired conversations.
Salford University
As part of the celebrations for the Salford University’s 50th anniversary, we were commissioned to build an interactive video wall which tracked the movement of people walking in front of it, and mapped these to graphics to represent a magnetic field to which elements were attracted.
The project was in honour of the inventor of magnets who is alumni of the university.
Hackett
Hackett commissioned a global deployment of digital signage across the stores.
We were brought onboard to handle content management and control of the devices.
This evolved into remote management of the content from our London office.
Subrang Arts
Subrang Arts came to us looking for an interactive display as part of an exhibition in Brent.
We built a custom program for a tablet which controlled a projector which played interviews and feature videos.
We also designed custom motion graphics to be displayed on the projector which brought the exhibition to life and served as a focal point for the space.
The result was an immersive audio visual experience.